AceGamez Turok PS3 Review <--Full Review
"But the thing that matters most - the gameplay - is sadly a chore: Turok moves at a pace somewhere between slow motion and dead, while the controls feel unresponsive at times. First person shooters on consoles always suffer from the lack of sensitivity found in mouse-based games, but aiming in Turok feels like dragging a bucket through treacle. Trying to hit the often well-hidden enemies is nothing short of hard work and barely feels worth it. This is compounded by the checkpoint save system, which the designers apparently decided didn't actually need any checkpoints. There's nothing fun about having to navigate difficult sections of a game using less-than-perfect controls, only to be killed instantly and have to start from some arbitrary location half an hour back."
Tuesday, March 11, 2008
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