VideoGamer.com Turok PS3 Review <--Full Review
"Let's take a look at the controls first. Turok plays like any other FPS, so that's fine. The problem comes from the number of fast moving dinos and the frequently large groups of soldiers. Without any aiming assist and some very twitchy analogue stick controls it takes an awfully long time to get to grips with things. Even after a number of hours you'll still struggle to take down the fast moving beasts, and the long grass doesn't do you any favours either - despite it looking rather nice. A little more assistance in the targeting would have been great, even if it was limited to attacking dinosaurs."
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Exacly why I got a wii. Check out what IGN says about the controls in Metroid Prime 3.
http://wii.ign.com/articles/815/815424p3.html
Metroid Prime 3's new Wii-enhanced control scheme is so good and so responsive that by comparison the original title and its sequel feel clumsy. In fact, using the nunchuk's analog stick to control Samus through environments as you point the Wii remote to target with speed and accuracy obliterates just about every dual-analog control setup currently available. If there is a game that proves the potential of the Wii remote for first-person experiences, this is it, and our hat is off to Retro for stepping up to the challenge when others couldn't or wouldn't.
hopefully turok makes its way to the wii
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